Version 0.2.87
General
- Fix some loading bar funkiness
- Fixed game hosts not being able to assign players from Hellbourne to Legion side when right clicking their portrait. Credit to Bangerz for this fix
- K:D ratio now displays two digits after the decimal (for example K:D will be “1.58” instead of “1.6”)
- Heroes will now fully turn toward their final goal even when pathing into deeply blocked areas
- Change default lag threshold to 1000 ms from 500 ms
- Fixed client not handling valid clan name tags that are 4 chars long.
- Clients no longer precache the voice responses of enemy heroes
- Muting a player will /ignore that player, and unmuting will /unignore.
- Fixes the white icons when someone randoms. The random now happens before the load, not after
- Fix for a few of the public game filters (mode, num players, map name, server type) to correctly save their settings. Credit to Bangerz for this fix
- Kill streaks of 15 or more now play the “IMMORTAL!” announcer sound / message.
Mod Integration
- Added UI_CMD’s GetFPS() and GetPing()
- Hon now natively supports the “Mod Options” mod framework
- HoN now natively supports the “Movable Frames” mod framework
- Movable Frames now supports spectator mode
- Cleanly integrated Movable Frames with Mod Options, so that the user can customize his movable frames the same way he would customize any other mod
- The Replay Stats Button mod is now built in (Credit to BASH)
- Adds a button to the Local Replays list to view the match stats
- The Enhanced Buff Icons mod is now built in
- The Spell Channeling Bar mod is now built in
- The Improved Spectator UI mod is now built in
Maps
Grimm’s Crossing
- Messed with vision blockers and creeps, cleaned it up
Caldavar
- Fix to some really weird interaction with fog blockers
Neutrals
Skeleton Boss (NPC)
- His castable root now ministuns on impact
Items
Blood chalice
- Mana returned from 150 to 100
Hellflower
- Recipe removed one Great Arcana, added a 1000 recipe. ~4750 to 4150 cost
- Added visual trail to silence state for some anti-juke fun.
Savage Mace
- The proc can no longer propagate to illusions
Striders
- Will no longer go on cooldown just from looking at someone, you now have to attack
- Runes of the Blight can now be used and not put the item into cooldown
Sword of the High
- Cost lowered from 3800 to 3400
Tablet of Command
- Now applies a ministun on use to the target
- The target is no longer silenced or perplexed, and can turn while being pushed
Heroes
Balphagore
- decreased str gain from 3.1 to 2.95
- decreased dmg on ult, 200,300,400 (lvl1) to 175/250/325 and 350,450,550 (lvl2/3) to 300/375/450
- When ultimate is in cd you no longer gain charges when enemies cast spells near you, instead you decrease the cd of your ultimate by 1 second per spell cast
Chipper
- Removed the 0.1s cooldown when a new charge is available for Rockets
Deadwood
- Tweaked his attack for better feedback
Devourer
- Fixed a bug with hook and interaction with other projectile based movements
- No longer gains strength from killing himself.
- His own illusions should no longer steal strength from him when someone dies nearby
- lower strength gain to 1 per kill
- Ult rot increase range rebalanced from 50 per charge/level to 25/50/75 per charge/level
Doctor Repulsor
- Attackspeed slow from Electric Frenzy is now -50 instead of -50%
Flint Beastwood
- Money Shot’s will now auto-cancel if the target is greater than 1800/2300/2800 units away from you while you’re still channeling
Forsaken Archer
- Will no longer spawn skeletons after she dies from a midair arrow
Gauntlet
- Fixed his glove getting snagged on buildings
- Using the hook no longer stops the use of the ult
Kraken
- Fixed stun time of charge
Madman
- He now leaves a black path behind himself while stalked
Magmus
- Steam Bath now disjoints on use
- Fixed a bug causing you to not always go to exactly where you click when using Lava Surge
Panda
- Removed the 0.1s cooldown when a new charge is available for Flurry
Scout
- A 500ms cooldown now starts when using Vanish to avoid double activating it
Slither
- Removed the 0.1s cooldown when a new charge is available for Wards
Swiftblade
- Can now turn while ulting, letting him use portal key, etc
Succubus
- Anyone who breaks sleep and is slept themselves now are immune to damage for the first 1s
Tundra
- Fixed the attackspeed buff from Cold Shoulder not dispelling properly
- The “push-away” from Avalanche now correctly goes the full distance every time
Vindicator (Retail Change, syncing it up to this)
- Glyph of Silence can now silence people in the fog again
- This is a temp bugfix to when someone won’t get silenced even if you can see them
- It is possible it will be changed back to vision-limited once the code bug is fixed
Voodoo Jester
- Fixed the bug causing Acid Cocktail to occasionally split into two
- Sped up Acid Cocktail from 750 to 800 initial and 450 to 600 for the bounce
Witch Slayer
- Can now only cast Power Drain on units with mana